| View previous topic :: View next topic |
| Author |
Message |
Rick Site Admin

Joined: 08 May 2003 Posts: 106 Location: NC, US
|
Posted: Sun Aug 31, 2008 8:06 pm Post subject: |
|
|
tutancamon,
The bxx 5.x series does not allow you to dynamically add a node and then access it by name using the setNodeEventIn or getNodeEventOut API. ABNet uses those APIs to add avatars and other events. You can only get access to nodes by name if they were part of the original .wrl file you loaded. ABNet1 worked around that problem, but it was by doing it the hard way and back then everyone wanted me to support BX 4.1 .. bleh!
The API problem can be worked around. However, why bother???? I cannot support a player that doesn't have a company. I can't support a company that for years gave vrml multi-user a bad name. Bitmanagement is a real company with a real product that keeps getting better. Vivaty is also a real company also pushing forward adding what is missing in X3D. I can support them.
Blaxxun has been dead for years and is bringing all of us a bad name. Why would you want to support something that is dead and getting moldier by the day. I say let the flies enjoy the carcase and I will enjoy fresh meat! Are you a fly or a carnivore?
I want to take advantage of X3D. I want to use all the latest and newest extensions. I'm tired of dopey 1996 worlds. Where are the worlds that hightlight what is possible in modern VRML/X3D? Bring me multitextures, bring me DX9 dynamic shaders, bring me worlds that dynamically add nodes using SAI and XML DOM manipulation. The good worlds are out there, let us not hold them back by using a stone age tablet.
-rick .. sorry .. i'm tired of answering of this question. |
|
| Back to top |
|
 |
Omind Forum Junkie
Joined: 06 Jan 2007 Posts: 10 Location: Southern California
|
Posted: Sun Aug 31, 2008 11:30 pm Post subject: :-) |
|
|
| I agree. Blaxxun is dead for the most part, with the exception of the communities that won't use BS. It's time to move on. It would be a crime to lose the creativity of builders out there simply due to the demise of Blaxxun. I don't personally care about the floating logo in BS and if there is a cost effecitve to get a license, all the better. Also, there is ExitReality, that is coming out in public beta, but you have to put up with boxes on the side obscuring the view. I'll put up with the little floating ball, thank you. |
|
| Back to top |
|
 |
tutancamon Forum Junkie
Joined: 24 Mar 2008 Posts: 9
|
Posted: Mon Sep 01, 2008 12:40 am Post subject: |
|
|
| vcard wrote: | | tutancamon wrote: |
VCard,
ABNet can work also with Blaxxun 5.1
|
Hi tunta
Standard ABNet2 access in this website doesn not permit the use of blaxxun (5.3 and less), a script will alert that and send you to download information.
But "technically" it can be made to work if you change the interface scripts. It is just that, you see? I did that test! Although it's not guaranteed that everything will work well.
Blaxxun plugin is old (5.3 and 5.1 are almost the same! More than 5-6 years old, I think) and, because of that, does not implement well the x3d specifications, only VRML. That's for me "the" reason!
Be well,
vcard |
I dislalike when my comments are muved randomaly.
I deleted my blog from this forum.
And VCard,
If You wont performance,
then You must use another language, not VRML or X3D.
Also You need another VR philosophy ...
Go an buy a few suprcomputers, and electronics stuff
About chating.
Who has money, buy good computers, but they not use these computers for 3d chating, beacose they has business ...
Who has not a lotof money, stay at home and play games with their computers. Probably these peoples use normaly computers ...
Well, ofcuorse, You are free to make programming exercises ...
See You soon with another cartoon ...  |
|
| Back to top |
|
 |
tutancamon Forum Junkie
Joined: 24 Mar 2008 Posts: 9
|
Posted: Mon Sep 01, 2008 2:07 am Post subject: |
|
|
| Rick wrote: | tutancamon,
The bxx 5.x series does not allow you to dynamically add a node and then access it by name using the setNodeEventIn or getNodeEventOut API. ABNet uses those APIs to add avatars and other events. You can only get access to nodes by name if they were part of the original .wrl file you loaded. ABNet1 worked around that problem, but it was by doing it the hard way and back then everyone wanted me to support BX 4.1 .. bleh!
The API problem can be worked around. However, why bother???? I cannot support a player that doesn't have a company. I can't support a company that for years gave vrml multi-user a bad name. Bitmanagement is a real company with a real product that keeps getting better. Vivaty is also a real company also pushing forward adding what is missing in X3D. I can support them.
Blaxxun has been dead for years and is bringing all of us a bad name. Why would you want to support something that is dead and getting moldier by the day. I say let the flies enjoy the carcase and I will enjoy fresh meat! Are you a fly or a carnivore?
I want to take advantage of X3D. I want to use all the latest and newest extensions. I'm tired of dopey 1996 worlds. Where are the worlds that hightlight what is possible in modern VRML/X3D? Bring me multitextures, bring me DX9 dynamic shaders, bring me worlds that dynamically add nodes using SAI and XML DOM manipulation. The good worlds are out there, let us not hold them back by using a stone age tablet.
-rick .. sorry .. i'm tired of answering of this question. |
Boss,
Bitmanagement, has a enteresting server, 'BS Collaborate'. Is free for testing. You know this.
'BS Collaborate' work fine, he can use any interface You wont.
'BS Colaborate' is the best server for VRML and X3D ...
Your interest with ABNet is to keep away from BS ...
But probably, You know more good Your interests ...
And don't forget, Thyme, has an good server, and very, but very good client for his server ...
Also X and Peter, has also an enteresting server who is based on CGI ...
And ofcuorse, that giant, 'VRSpace' ...You know so well 'VR Space' !
And You wont to left Blaxxun!
In my opinion, the future of Your server, consist in using Blaxxun 5.1
Also You must to add speech synthesis to Your chat.
Boss, I wont VNET. I wont to make a collection with VR Servers.
ThankYou. |
|
| Back to top |
|
 |
tutancamon Forum Junkie
Joined: 24 Mar 2008 Posts: 9
|
Posted: Mon Sep 01, 2008 2:23 am Post subject: Re: :-) |
|
|
| Omind wrote: | | I agree. Blaxxun is dead for the most part, with the exception of the communities that won't use BS. It's time to move on. It would be a crime to lose the creativity of builders out there simply due to the demise of Blaxxun. I don't personally care about the floating logo in BS and if there is a cost effecitve to get a license, all the better. Also, there is ExitReality, that is coming out in public beta, but you have to put up with boxes on the side obscuring the view. I'll put up with the little floating ball, thank you. |
Hello OMIND !
Yes, 'Exit Reality' is a excelent VRML browser.
Probably Rick, will put this browser at his server.
But exist also, another great 3D plugin : 'MORFIT' !
With 'MORFIT', ABNet can be an amaising server.
'MORFIT' has a big JavaScript API.
Very good Your 'WBandD' from http://vrml-x3d.ning.com
See You soon BOSS ! |
|
| Back to top |
|
 |
vcard Forum Junkie

Joined: 01 Aug 2008 Posts: 58
|
Posted: Mon Sep 01, 2008 5:34 am Post subject: |
|
|
[]
Last edited by vcard on Mon Sep 01, 2008 6:24 am; edited 1 time in total |
|
| Back to top |
|
 |
tutancamon Forum Junkie
Joined: 24 Mar 2008 Posts: 9
|
Posted: Mon Sep 01, 2008 6:11 am Post subject: |
|
|
| vcard wrote: |
Hi Tunta
In this blog I expect your comments about the interface
What we do "here" is mostly for fun (after work ours) and to help a culture around VRML/X3D (and people) we know for years and like
About the mess up of the messages, sorry about that. Rick told me he was administrating the blog and some accident happened . He will correct it as soon as possible.
Lets move on and be well
vcard |
What 'interface' ?
You have any interface ?
Where are that interface ?
You say something about an accident who happened with Your mind !
Sorry for this. Go to hospital.
I will left this forum. I have no time for kiding ... |
|
| Back to top |
|
 |
Rick Site Admin

Joined: 08 May 2003 Posts: 106 Location: NC, US
|
Posted: Mon Sep 01, 2008 7:37 am Post subject: |
|
|
Yes, tutancamon, I messed up the forum topic. I was trying to split your post about VNet and put it over in the VNet Forum.
You seem to want to talk about servers in a topic that is focused on how vcard created a new user interface for ABNet. While it is interesting to hear about all the various servers, I don't think any of them allow someone to use HTML+Javascript+CSS to rewrite the chat interface.
In VNet, you have to be a java programmer to change the interface, you also had to modify your world to work with it. In Activeworlds you get a windows .exe that isn't changeable. In Exit Reality, they are snooping everywhere you go and what is on that page. So in theory you could modify your html page and end up with a new interface. Morfit I don't know anything about that. BS Collaborate, when I looked at it 6 months ago, it seemed that you had to add code to your VRML or X3D. Is there a chat interface on that? But it doesn't matter you have to setup the server and run it yourself. There isn't a public BS Collaborate server you can just connect to.
I think you are missing the whole point of this topic. While yes, I could go off and make ABNet work with every new plugins that pops up. I could go off and make it work with every plugin that was developed 10 years ago. However, those are windmills I don't want to chase. I choose to focus on doing one or two well.
However, the bigger thing I did was to create the core of the ABNet client in javascript and HTML. This allows people like vcard to start with my 3dchat.html and add the bits and pieces they think are needed.
It also allows people like you who want it to work with different players to go ahead add that suppport. Nothing is stopping you. If you want an ABNet interface that works with ExitReality, or BXX 5.1, or Cortona, you should go do it. If you want to add text-to-speech go do it. You do not have to wait for me.
-rick |
|
| Back to top |
|
 |
Tito1 Forum Junkie
Joined: 20 Jul 2008 Posts: 11 Location: Puerto Rico
|
Posted: Mon Sep 01, 2008 8:56 am Post subject: bringing back memories... |
|
|
| Quote: | But exist also, another great 3D plugin : 'MORFIT' !
With 'MORFIT', ABNet can be an amaising server.
'MORFIT' has a big JavaScript API. |
OMG!.....The last time I messed around with Morfit, it was 1999 or 2000! It was my very first experience in web 3D, even before I ever saw anything in VRML! Anyway, just like Blaxxun, Morfit is no longer being supported with updates or anything else, in fact, I don't think it's called Morfit anymore. Their website has not been updated since 2005 with some fresh news. Now, I am not saying this company is all bad, there are still some goodies worth checking out and downloading, some are free, some are not. I hear they also have an excellent 3D game engine for hard core programmers to use, not free. As for their web 3D product, which is free, it's just one of those things you have to see with your own eyes, it's somewhat different from anything else. To me, the biggest drawback is that they don't have a working multi-user server platform to go with their Mortit virtual worlds. But with all that said, my memories with Morfit are happy ones.
Morfit: http://www.3d1.org/html/index.htm
Main website: http://www.3dstate.com/ |
|
| Back to top |
|
 |
tutancamon Forum Junkie
Joined: 24 Mar 2008 Posts: 9
|
Posted: Mon Sep 01, 2008 11:48 am Post subject: About VCard's interface |
|
|
About VCard's interface:
Well, I talk only about I have. I don't have all VCard's files of his interface from his site.
When I will have all files, I will talk about his interface. |
|
| Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|